We set up using Dave Manley's suggested start positions (see Dave's excellent Blog here) and we had three players. Player one - Mark playing Bismark\Eugen , player two (me) playing Hood (aka "the Big Firework") and Prince of Wales (PoW), and Paul playing the shadowing cruisers Norfolk and Suffolk. Rules are the venerable GQ2 - complete with rusted staples holding them together, models Navwar\Davco from Marks collection.
An aside here - Mark is of the general opinion we should follow each recorded decision \ event faithfully whereas the others tend to say "bugger that" and want to try other options. What happened tonight was really interesting. Up to the point in game events prevented it, both British players followed the historical decisions made by their historical counterparts and "Mr Scripted" tried to deviate. I think this was because when faced with the situation, the British made the right decisions but in real life they didn't pay off. When our RN players faced the same circumstances the decisions were remarkably similar to their historical counterparts.
Anyway back to our story. Hood sighted Bismark and Eugen and it was game on. The British immediately tried to close the range and Hood targeted the lead enemy (Eugen) and PoW shot at Bismark. This is of course historically accurate. Admiral Holland on Hood knew that his vessel was particularly vulnerable to long range plunging fire so wanted to get closer to avoid that. Of course that meant sacrificing half his firepower as he would have to steam straight at the Germans and mask his rear turrets, but that was a risk that had to be taken. As for shooting the wrong ship, Hood allegedly got confused because they were expecting Bismark to lead, and both German ships have remarkably similar outlines. With their first salvos the RN achieved nothing, and it was with some trepidation that I handed the shooting dice to Mark. Both his ships targeted Hood, and Bismark scored a critical hit. There was a sense of dread in the air as he rolled his crit result - it couldn't happen, could it?
Hood is hit |
Actually no. Hood emerged from the pall of smoke and spray with some bulkhead damage and one turret out but refused point blank to blow up. This felt like a major victory. Norfolk tried a speculative long range shot at Eugen but missed.
Turn two and the Germans turned slightly towards the British, and again concentrated fire on Hood, and a second hit dropped her to half speed. Hood fired again at Eugen, and there was one of those "Ouch" moments when a couple of 15" shells tore through the cruiser inflicting serious damage to hull and turrets. To make matters worse for the Germans PoW landed a solid hit on Bismark that damaged a turret but the critical hit on the hull failed to penetrate the armoured belt. Norfolk missed, but Eugen got a straddle in return.
Norfolk is straddled |
Eugen turns away |
A arcs open - "Shoot!" |
That's a Paddlin! (tm) - British dice doing their thing |
Turn 5 and it all ended for Bismark when again the British Battleships scored very damaging hits, and burning from stem to stern she slowly rolled over and sank. Eugen ran, but her top speed was reduced due to damage and she was outnumbered 2-1 by Suffolk and Norfolk. Both sides straddled the targets but with no hits.
The end |
So a resounding victory for the Royal Navy. Tactically Mark made one mistake in trying to close the range when he would have been better served to have maintained it or even tried to open it a bit. That decision was with hindsight a crucial one as he sacrificed his better armour and weapon range. Stat wise Bismark is clearly better than both Hood and PoW, but the margins are not enough to allow her to shoot it out with both at the same time, and the early hits on Eugen that forced her to try and disengage meant that was the position she was in. Hood had managed to reach the point where she could start causing serious damage with most of her main battery intact, and after that the sheer weight of fire of two Battleships against one really told. Historically this was Admiral Holland's plan, though he never lived to complete it. British dice rolling was also very good \ lucky, German not so much.
What we left out. PoW entered the battle with some serious defects in her main battery and should have been firing with her main armament reduced by one level to represent this. When we thought about this we realised that this really would not have changed the result as due to a quirk in the rules if firing with full value (30) or reduced (24) the dice rolls PoW was making were so good the damage would not have been any different. We also didn't represent the apparent advantage the Germans had with their position making it easier for them to spot targets.
Great game and a lot of fun. I feel dangerously motivated to try another.
GQ best naval rules I've used.
ReplyDeleteCracking game report.
ReplyDeleteAgree with both Phil and AJ:
ReplyDelete"An aside here - Mark is of the general opinion we should follow each recorded decision \ event faithfully whereas the others tend to say "bugger that" and want to try other options."
Response: That was true for the Stockton show!
"What happened tonight was really interesting. Up to the point in game events prevented it, both British players followed the historical decisions made by their historical counterparts and "Mr Scripted" tried to deviate."
Response: Guilty as charged (don't speak ill of a dead sailor - you didn't stop to pick up survivors) I still think sending the Prince Eugen to torpedo attack the Bismarck was legit - David Manly did it!
;)
I still maintain when you get the chance cross the enemies "T" ;)
Good game thank you both :)
"What we left out. PoW entered the battle with some serious defects in her main battery and should have been firing with her main armament reduced by one level to represent this. When we thought about this we realised that this really would not have changed the result as due to a quirk in the rules if firing with full value (30) or reduced (24) the dice rolls PoW was making were so good the damage would not have been any different."
ReplyDeleteResponse: The nasty Nazi would have put PoW's AF down to 16 on mechanical breakdowns.
"We also didn't represent the apparent advantage the Germans had with their position making it easier for them to spot targets."
Response: Yeah a -1 to hit DRM would have had salt spray stinging your eyes or clouding the telescopic finders ;)
Still think there is merit in sticking a ship commander in a box with a tactical plot away from the big table. Maybe not so much for this one but a randomly generated force perhaps. Pacific or Med perhaps!
"Great game and a lot of fun. I feel dangerously motivated to try another."
ReplyDeleteResponse: Agreed