Monday 7 December 2020

Pearl Harbor - Nevada's escape Part 2 - the game

So I set up a small table to represent the bottom end of Ford Island and the channel out to the sea. This was pretty much an unplanned project so the land areas were represented by hastily drawn and cut out templates on brown wrapping paper - if I were to do this again I will do better! 

My model USS Nevada sailed heroically out, and was immediately attacked by the first of three flights of Val Dive bombers.


The first flight pressed home their attacks from astern into the teeth of fierce AA fire from the old Battleship. The first bomb missed, but then the second scored a Critical hit, costing Nevada a hull point and a point hit, reducing her AA capability from 3 to 2 dice. This could not have happened at a worse time as three more Vals were screaming down, scoring two more hits. All the attackers escaped unscathed and Nevada was in serious trouble as the second flight attacked from the starboard bow.

The second wave must have been feeling lucky - but this was not the case. As each of the five Vals began their dives the AA gunners again did their utmost to bring them down. The second attacker was hit and damaged, and the fourth shot down into the sea alongside the burning battleship and another was seen limping away trailing flames as it was hit on it's way out of the target area. No bombs hit the target in return. One attack to go......

One Val that won't make it home


The third and decisive attack

The third flight attacked. Again the Nevada put up a brave defence, shooting down two of the attackers but this time her luck ran out, and another Critical hit took away her last hull point. For narrative purposes I decided to allow her to be sunk in the shallow waters off Hospital Point.  

Beached but recoverable

Okay, so as a solo game in many ways this is an exercise in dice rolling, however having been in lock-down for months I was ready for something just like this, and I enjoyed myself immensely. 

Last part will be just a clearing up and a few thoughts on the game 


No comments:

Post a Comment